Game Rules

Based off of the Australian version of the Millionaire Hot Seat, the game is design to be a faster-paced game than the classic format of Millionaire. Otaku Millionaire Hot Seat involves six contestants playing each episode, with each player take turns. All questions will have a time limit to answer them. In this version, the tenth question milestone is removed from play.

Question time limits.

Questions Time limit Type
1-5 15 Seconds Easy Otaku
6-10 30 Seconds Medium Otaku
11-14 45 Seconds Hard Otaku
15 (Money Question) 45 Seconds Non-Otaku

If a player runs out of time and cannot pass, or the player gives an incorrect answer, that player is eliminated and leaves with nothing, and the highest value remaining on the money
tree is removed.

Lifelines:

Players are given a total of four lifelines to help them up to the ¥1,000,000 prize; however, a player can only have up to three lifelines at one time. Starting in 2019, the numbers will be 5 and 4.

Pass (Questions 1-15): Each player receives a lifeline called “Pass” which moves the question down to the next person in line, but the next person must answer the question. If the player has their pass when the clock hits zero and was not forced to answer the question, then this lifeline MUST be used. This is the original lifeline since Episode 1.

Ask The Guest (Questions 6-15): Allows the Guest to help the player in the Hot Seat on the answer to the question and game advise to the player as well. Pass Lifeline can be use after this lifeline. This lifeline will debut in 2019.

Double Dip (¥1,000 correct answer – Question 15): Each player that is left in the game when the ¥1,000 question is answer will get a lifeline called “Double Dip”. The Lifeline is shaped as the x2 symbol on the lifeline. This lifeline allows the player in the Hot Seat to have two shots of answering the question; however, once they decide they want to use the lifeline, they are required to give their first final answer right away. If the answer is correct, the lifeline is wasted. If the first answer is incorrect, the clock will restart and they will have the time that the question is set at (either 30 or 45 seconds). Players are not allowed to use any other lifelines once they used Double Dip. If the second answer is wrong or they don’t answer in time, then the player is eliminated from the game and the prize goes down one level. From Episode 3 to Episode 6, Double Dip must be earned by question 9 or the lifeline will be knocked out of play. From Episode 7 onwards, the lifeline will be earned when someone gets the ¥1,000 question correct. This lifeline debuts on Episode 3.

Ask the Audience (Questions 11-15): Allows the audience to vote to see which answer is the correct answer by a poll using the live audience and a survey that have been on Facebook before the Convention. Using this lifeline will mean that the player must answer the question; however, on the final question, they can still use 50:50. This lifeline debuts on Episode 2. As of June 8, 2017, this lifeline has not been used.

50:50 (Question 15): Allows the computer to randomly take away two incorrect answers allowing the contestant in the hot seat between the correct answer and the remaining incorrect answer. Using this lifeline means that the player must answer the question; however, they can still use Ask the Audience. This lifeline debuts on Episode 2. Starting on Episode 3, the player will be required to trade in Double Dip to get the 50:50 Lifeline.

Contestants on this show are playing for prizes repenting the value of the yen value (i.e. ¥250,000 prize being higher than ¥1,000 prize.)

Here is the Money tree with the represented prizes (Note: Prizes are these except when noted.).

Question Value Prize Other Prizes
First attempt Can be Answer
1 1, 2, 3, 4, 5, 6 ¥100 Can’t be claimed
2 2, 3, 4, 5, 6, 7 ¥200 Can’t be claimed
3 3, 4, 5, 6, 7, 8 ¥300 Can’t be claimed
4 4, 5, 6, 7, 8, 9 ¥500 Can’t be claimed
5 5, 6, 7, 8, 9, 10 ¥1,000 Pocky  $10 Off of the Subscription Service
6 6, 7, 8, 9, 10, 11 ¥1,500 Can’t be claimed
7 7, 8, 9, 10, 11, 12 ¥2,500 Can’t be claimed
8 8, 9, 10, 11, 12, 13 ¥4,000 Can’t be claimed
9 9, 10, 11, 12, 13, 14 ¥6,000 Can’t be claimed
10 10, 11, 12, 13, 14, 15 ¥10,000 $10 Right Stuf Gifts Certificate  $100 Off of the Subscription Service
11 11, 12, 13, 14, 15 ¥20,000 $10 Right Stuf Gifts Certificate  $100 Off of the Subscription Service
12 12, 13, 14, 15 ¥50,000 $25 Right Stuf Gifts Certificate  $100 Off of the Subscription Service
13 13, 14, 15 ¥100,000 $25 Right Stuf Gifts Certificate  $100 Off of the Subscription Service
14 14, 15 ¥250,000 $50 Right Stuf Gifts Certificate  $100 Off of the Subscription Service
15 ¥1,000,000 $100 Right Stuf Gifts Certificate  $100 Off of the Subscription Service

Question 15:

Question 15 is called the money question because whoever answers the question gets the prize represented to that value; however, the question is usually non-otaku based. The question can be worth from ¥10,000 up to ¥1,000,000.

End of Game:

The game is over when the top amount that can be won is achieved, the player gets knock out on the final question getting ¥1,000, or the last player gets knock out winning either ¥1,000 (if the fifth question is answer correctly) or nothing.